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Translation missing: en.sections.collection_template.product_count
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The Gold Saucer [FINAL FANTASY]$0.30Set: FINAL FANTASY Type: Land — Town Rarity: Uncommon {T}: Add {C}.{2...
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Cornered by Black Mages [FINAL FANTASY]$0.25Set: FINAL FANTASY Type: Sorcery Rarity: Common Cost: {1}{B}{B} ...
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Clash of the Eikons (Borderless) [FINAL FANTASY]$0.50Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {G} ...
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Hope Estheim [FINAL FANTASY]$0.50Set: FINAL FANTASY Type: Legendary Creature — Human Wizard Rarity: Rare Cost...
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Gongaga, Reactor Town [FINAL FANTASY]$0.25Set: FINAL FANTASY Type: Land — Town Rarity: Common This land enters ...
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Vaan, Street Thief [FINAL FANTASY]$0.30Set: FINAL FANTASY Type: Legendary Creature — Human Scout Rarity: Rare Cost:...
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Ultros, Obnoxious Octopus (Extended Art) [FINAL FANTASY]$0.80Set: FINAL FANTASY Type: Legendary Creature — Octopus Rarity: Uncommon Cost:...
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Ahriman [FINAL FANTASY]$0.25Set: FINAL FANTASY Type: Creature — Eye Horror Rarity: Common Cost: ...
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Dion, Bahamut's Dominant // Bahamut, Warden of Light (Borderless) [FINAL FANTASY]$4.30Set: FINAL FANTASY Type: Legendary Creature — Human Noble Knight Rarity: Rare ...
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Black Waltz No. 3 [FINAL FANTASY]$0.40Set: FINAL FANTASY Type: Legendary Creature — Wizard Rarity: Uncommon Cost: ...
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Balamb Garden, SeeD Academy // Balamb Garden, Airborne (Borderless) [FINAL FANTASY]$2.20Set: FINAL FANTASY Type: Land — Town Rarity: Rare This land enters ta...
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Cargo Ship [FINAL FANTASY]$0.25Set: FINAL FANTASY Type: Artifact — Vehicle Rarity: Uncommon Cost: ...
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Clive's Hideaway [FINAL FANTASY]$0.50Set: FINAL FANTASY Type: Land — Town Rarity: Rare Hideaway 4 (When th...
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Reach the Horizon [FINAL FANTASY]$0.30Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {3}{G} ...
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Louisoix's Sacrifice [FINAL FANTASY]$0.50Set: FINAL FANTASY Type: Instant Rarity: Rare Cost: {U} ...
Desert Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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