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Flesh and Blood First Strike Terra Deck

Flesh and Blood First Strike Terra Deck
Vendor: Legend Story Studios
Product Type : Default
1st Strike is the latest thrilling way to learn how to play Flesh and Blood! With two ready-to-play out of the box Blitz decks featuring brand new heroes and exciting yet simple mechanics, 1st Strike is the perfect starting point for any brave adventurer setting their sights on the world of Rathe. Designed to teach new players the basics, 1st Strike has everything you need to equip your hero and dive straight into battle!
Take up the mantle of an Elemental hero, harnessing your connection to the forces of nature in order to unlock powerful abilities! Stand firm with Terra, a Guardian who's unbreakable Earth Bond keeps him alive while he cultivates a late-game smackdown! Feel the Lightning Flow with Aurora, a Runeblade who fries her opponents to a crisp with a barrage of electrifying attacks!
Releasing August 23, 1st Strike is a fantastic stepping stone into the next major Flesh and Blood set release - Rosetta! Learn how to attack, defend, pitch, and harness Earth and Lightning just in time for the grand return to Candlehold. Your destiny awaits... all you have to do is take your 1st Strike!
1st Strike decks are designed to welcome players to the world of Flesh and Blood, while also serving as a gateway to the Rosetta booster set.
1st Strike introduces two new heroes, Terra an Earth Guardian, and Aurora a Lightning Runeblade, who also features in Rosetta. With 1st Strike decks releasing a month before Rosetta, players will be able to master the fundamentals of Aurora before zapping foes with her at Rosetta pre-release events!
Each preconstructed deck contains 40 cards + hero, weapon, equipment, and token cards with each deck containing a rainbow foil hero card and non-foil extended art cards exclusive to that deck
- Designed to be played out of the box against other 1st Strike decks
Refund Policy
At Desert City Games, we strive to provide a positive shopping experience for all of our customers. Please review our refund and return policy below for further details on how we handle returns, exchanges, and refunds.
Processing Time for Returns
Returns are processed the day of receipt and will be reflected on your bank statement within 5-7 business days.
Return Shipping Costs
We cover return shipping costs for damaged or incorrect items. Return shipping fees for such items will be added to the customer's account as store credit.
Items Not Eligible for Refunds or Exchanges
Certain items cannot be returned or exchanged, including:
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Opened packs of trading cards
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Opened boxes or sealed products
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Perishable goods (such as Sealed Product)
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Custom products (special orders or personalized items)
Return Method for Restricted Items
Items such as opened trading card packs or sealed products cannot be returned once opened. If you have questions about specific items, please contact us prior to purchasing.
Gift Returns
Gift returns will be processed as store credit for the value of the item, provided proof of purchase or a gift receipt is provided.
Damaged/Defective Item Handling
If you receive a damaged or defective item, please photograph the damage upon delivery and email the photos to us through our contact page within 24 hours. If the damage is not reported within this time frame, your return request may be rejected. We will assess the issue and determine the best solution, including issuing a refund or replacement.
Refunding Method
Refunds will be issued to the original payment method used for the order. If the original payment method is unavailable (e.g., expired credit card), we will issue a refund via store credit.
Order Modifications
Orders can be modified until they are shipped out. Modifications can generally be made within 1–3 business days of placing your order. If your order has already been shipped, modifications cannot be made.
Customer Service Contact
For all questions regarding returns, exchanges, or refunds, please reach out to our customer service team during our normal operating hours:
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Sunday, Tuesday - Thursday: 12:00 pm - 8:00 pm
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Friday & Saturday: 12:00 pm - 10:00 pm
You can contact us at admin@desertcitygames.ca.
Refunds for Special Events or Tournaments
Event entry fees are refundable up to 24 hours before the event begins. If you cannot attend an event and contact us within 24 hours with a legitimate reason or emergency, your refund request may be considered at our discretion. Refunds are not available after the 24-hour period.
Over Restricted Limits
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Exceeding Purchase Limits: Desert City Games reserves the right to adjust the order. This may include canceling items that exceed the limit, adjusting quantities, or issuing a refund for the excess purchase.
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Refunds for Over-Limit Purchases: Any orders that exceed purchase limits will be refunded for the excess amount or canceled, at the store’s discretion.
Desert City Games Return Discretion
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Order Rejection: The store reserves the right to reject or cancel any order at its discretion. This includes, but is not limited to, orders that appear fraudulent, violate store policies, or are placed in error.
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Full Discretion: Refunds may be issued for rejected orders, but the store has full discretion in determining the eligibility for a refund based on the circumstances. Refunds for canceled or rejected orders are not guaranteed, and decisions are made on a case-by-case basis.
Desert Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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