56 cards + 3 sheets per deck
Matelda, Regent of Velmardia, the only kingdom in all of Axbryn that defiantly rejects the demons and embraces the teachings and blessings of the one true goddess, Ve...
56 cards + 3 sheets per deck
Valgott, the wicked, immortal king of the Kingdom of Sylthmir, has received a mysterious message from the Raven’s Order: one of the senior students is an exceptional ...
After the incredible end of Hero Cluster, Cocoon is finally at peace and free from the threat of the Gears. But much was lost during the confrontation on Solaris. However, thanks to the new power A...
8 cards per pack
36 packs per box
Axbryn. A continent consumed by darkness. Demons roam unchecked, leaving in their wake a trail of death and desolation. Fear is the only companion the living can...
This ready-to-play card deck includes one J/Ruler as your deck's centerpiece, 24 Resonators for creature-based pressure, 12 Chants for reactive and proactive spellcasting, 4 Regalias to generate in...
After the incredible end of Hero Cluster, Cocoon is finally at peace and free from the threat of the Gears. But much was lost during the confrontation on Solaris. However, thanks to the new power A...
8 cards per pack
Axbryn. A continent consumed by darkness. Demons roam unchecked, leaving in their wake a trail of death and desolation. Fear is the only companion the living can count on. Every ...
After the incredible end of Hero Cluster, Cocoon is finally at peace and free from the threat of the Gears. But much was lost during the confrontation on Solaris. However, thanks to the new power A...
After the incredible end of the Hero Cluster, Cocoon is finally at peace and free from the threat of the Gears. But much was lost during the confrontation on Solaris. However, thanks to the new pow...
One pack will contain ten cards (six normals, one rare/super rare/marvel rare, one foil, one basic magic stone, and one token).
107 different cards in total.
Rulers: 8
Moonchild Rulers: 4
Marvel R...
After the incredible end of Hero Cluster, Cocoon is finally at peace and free from the threat of the Gears. But much was lost during the confrontation on Solaris. However, thanks to the new power A...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '