Showing 1820 products
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Unit: Ravenbloom Student. When you play a spell, give me +1 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Ravenbloom_Student_OPP-103.png?v=1777620858&width=600)
![Riftbound Unit: Fae Dragon. When you play me, buff up to four friendly units. (Give each a +1 [S] buff if it doesn't have one.)
When you spend a buff, play a Gold gear token exhausted.](http://www.desertcitygamestcg.ca/cdn/shop/files/Fae_Dragon_OPP-101.png?v=1777620855&width=600)
![Riftbound Unit: Sea Monkey. You may pay [1] as an additional cost to play me.
When you play me, if you paid the additional cost, buff me. (Give me a +1 [S] buff if I don't already have one.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Sea_Monkey_OPP-098.png?v=1777620852&width=600)
![Riftbound Gear: Doran's Blade. [Equip] [C] ([C]: Attach this to a unit you control.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Doran_s_Blade_OPP-095.png?v=1777620849&width=600)


![Riftbound Gear: World Atlas. [Equip] [C] ([C]: Attach this to a unit you control.)](http://www.desertcitygamestcg.ca/cdn/shop/files/World_Atlas_OPP-086.png?v=1777620840&width=600)
![Riftbound Spell: Consult the Past. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play any time, even before spells and abilities resolve.)
Draw 2.](http://www.desertcitygamestcg.ca/cdn/shop/files/Consult_the_Past_OPP-083.png?v=1777620837&width=600)
![Riftbound Unit: Lee Sin, Ascetic. [Shield] (+1 [S] while I'm a defender.)
[T]: Buff me. (I get a +1 [S] buff.)
I can have any number of buffs.](http://www.desertcitygamestcg.ca/cdn/shop/files/Lee_Sin_-_Ascetic_OPP-078.png?v=1777620834&width=600)
![Riftbound Spell: Production Surge. This costs [2] less if you control a Mech.
Play a 3 [S] Mech unit token to your base.
Draw 1.](http://www.desertcitygamestcg.ca/cdn/shop/files/Production_Surge_OPP-076.png?v=1777620831&width=600)
![Riftbound Unit: Frostcoat Cub. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, give a unit -2 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Frostcoat_Cub_OPP-067.png?v=1777620828&width=600)
![Riftbound Unit: Blitzcrank, Impassive. [Tank] (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand.](http://www.desertcitygamestcg.ca/cdn/shop/files/Blitzcrank_-_Impassive_OPP-067.png?v=1777620825&width=600)
![Riftbound Gear: Cloth Armor. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Cloth_Armor_OPP-064.png?v=1777620822&width=600)
![Riftbound Spell: Discipline. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 [S] this turn. Draw 1.](http://www.desertcitygamestcg.ca/cdn/shop/files/Discipline_OPP-058.png?v=1777620819&width=600)
![Riftbound Unit: Wielder of Water. While I'm attacking or defending alone, I have +2 [S].](http://www.desertcitygamestcg.ca/cdn/shop/files/Wielder_of_Water_OPP-055.png?v=1777620816&width=600)
![Riftbound Unit: Stalwart Poro. [Shield] (+1 [S] while I'm a defender.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Stalwart_Poro_OPP-052.png?v=1777620812&width=600)

