Showing 2424 products
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Unit: Icevale Archer. When I attack, you may pay [1] to give a unit here -1 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Icevale_Archer_OPP-065_dde0d1f3-a316-4c15-8de7-0fa2cd12c158.png?v=1783773702&width=600)

![Riftbound Unit: Dragonsoul Sage. [Reaction][>] [T]: [Add] [1]. (Abilities that add resources can't be reacted to.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Dragonsoul_Sage_OPP-093_42ec7430-64ab-43ae-bd31-53946bf45fe4.png?v=1783773718&width=600)
![Riftbound Unit: Voracious Gromp. [Hunt 3] (When I conquer or hold, gain 3 XP.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Voracious_Gromp_OPP-100_2f811567-769f-4c33-92bd-9e15e65026fb.png?v=1783773722&width=600)
![Riftbound Unit: Rengar, Trophy Hunter. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there).](http://www.desertcitygamestcg.ca/cdn/shop/files/Rengar_-_Trophy_Hunter_OPP-120_eb455cdb-732c-4a22-91dc-f968f51851bd.png?v=1783773731&width=600)

![Riftbound Spell: Lunar Boon. [Reaction] (Play any time, even before spells and abilities resolve.)
Discard 1, then draw 2.](http://www.desertcitygamestcg.ca/cdn/shop/files/Lunar_Boon_OPP-125_fb245ff5-facc-4944-ba00-d3de7c85f748.png?v=1783773734&width=600)
![Riftbound Unit: Mister Root. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I move to a battlefield, gain 2 XP.](http://www.desertcitygamestcg.ca/cdn/shop/files/Mister_Root_OPP-127_88768554-d2cd-4315-8358-fce60a523aed.png?v=1783773738&width=600)
![Riftbound Unit: Sinister Poro. When I attack, you may pay [1] to move an enemy unit here to its base.](http://www.desertcitygamestcg.ca/cdn/shop/files/Sinister_Poro_OPP-137_eabeea74-2525-4707-b4e0-d29e1a3a7713.png?v=1783773743&width=600)
![Riftbound Unit: Loyal Poro. [Deathknell][>] If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Loyal_Poro_OPP-156_dd17e83f-9019-4b13-92e6-981725d03612.png?v=1783773748&width=600)

![Riftbound Unit: Ultrasoft Poro. [T]: Play two [1] [S] Bird unit tokens with [Deflect]. Use this ability only while I'm at a battlefield. (Opponents must pay [A] to choose a [Deflect] unit with a spell or ability.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Ultrasoft_Poro_OPP-160_11591169-7839-401c-bef2-195a326a5c37.png?v=1783773751&width=600)
![Riftbound Spell: Undying Loyalty. This costs [2] less if you choose a Bird, Cat, Dog, or Poro.
Play a unit with cost no more than [2] and no more than [A] from your trash, ignoring its cost.](http://www.desertcitygamestcg.ca/cdn/shop/files/Undying_Loyalty_OPP-168_64b7f8e7-e852-45ed-aa72-63fda1cf5ead.png?v=1783773755&width=600)
![Riftbound Unit: Poppy, Defender of the Meek. You may spend 3 XP as an additional cost to play me. If you do, I cost [3] less.
[Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
[Tank] (I must be assigned combat damage first.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Poppy_-_Defender_of_the_Meek_OPP-178_26b89422-8fc8-444f-9259-f7660027a49a.png?v=1783773762&width=600)
![Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.](http://www.desertcitygamestcg.ca/cdn/shop/files/Viktor_-_Leader_PR-246b_71fac193-772a-487b-87e8-17e0cd7a8969.png?v=1783773778&width=600)
![Riftbound Rune: Fury Rune. [NO TEXT]](http://www.desertcitygamestcg.ca/cdn/shop/files/Fury_Rune_ven_9155460d-b452-4583-ac93-37adaede3a47.png?v=1783774062&width=600)
![Riftbound Rune: Calm Rune. [NO TEXT]](http://www.desertcitygamestcg.ca/cdn/shop/files/Calm_Rune_ven_e8830a65-5809-48ec-b655-5992200bebc7.png?v=1783774065&width=600)
