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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards to your Main Deck, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [M] buff. Runes aren't cards.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Karma_-_Channeler_OGN-235.png?v=1777450964&width=600)
![Riftbound Unit: Karthus, Eternal. Your [Deathknell] effects trigger an additional time.](http://www.desertcitygamestcg.ca/cdn/shop/files/Karthus_-_Eternal_OGN-236.png?v=1777450967&width=600)

![Riftbound Unit: Leona, Determined. [Shield] (+1 [S] while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Leona_-_Determined_OGN-238.png?v=1777450972&width=600)
![Riftbound Unit: Machine Evangel. [Deathknell] — Play three 1 [S] Recruit unit tokens into your base. (When I die, get the effect.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Machine_Evangel_OGN-239.png?v=1777450975&width=600)
![Riftbound Unit: Sett, Kingpin. [Tank] (I must be assigned combat damage first.)
I get +1 [S] for each buffed friendly unit at my battlefield.](http://www.desertcitygamestcg.ca/cdn/shop/files/Sett_-_Kingpin_OGN-240.png?v=1777450979&width=600)
![Riftbound Unit: Shen, Kinkou. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
[Shield 2] (+2 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Shen_-_Kinkou_OGN-241.png?v=1777450981&width=600)
![Riftbound Gear: Baited Hook. [1][C], [E]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.](http://www.desertcitygamestcg.ca/cdn/shop/files/Baited_Hook_OGN-242.png?v=1777450984&width=600)
![Riftbound Unit: Darius, Executioner. [Legion] — When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.](http://www.desertcitygamestcg.ca/cdn/shop/files/Darius_-_Executioner_OGN-243.png?v=1777450987&width=600)

![Riftbound Gear: Seal of Unity. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Seal_of_Unity_OGN-245.png?v=1777450992&width=600)
![Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.](http://www.desertcitygamestcg.ca/cdn/shop/files/Viktor_-_Leader_OGN-246.png?v=1777450996&width=600)
![Riftbound Legend: Daughter of the Void. [T]: [Reaction] — [Add] [C]. Use only to play spells. (Abilities that add resources can't be reacted to.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Kai_Sa_-_Daughter_of_the_Void_OGN-247.png?v=1777451002&width=600)

![Riftbound Legend: Relentless Storm. When you play a [Mighty] unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ [S].)](http://www.desertcitygamestcg.ca/cdn/shop/files/Volibear_-_Relentless_Storm_OGN-249.png?v=1777451010&width=600)


