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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Unit: Tideturner. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, you may choose a unit you control at another location. Move me to its location and it to my original location.](http://www.desertcitygamestcg.ca/cdn/shop/files/Tideturner_OGN-199.png?v=1777450861&width=600)
![Riftbound Unit: Twisted Fate, Gambler. When I attack, reveal the top rune of your rune deck, then recycle it. Do one of the following based on its domain:
* [R] — Deal 2 to an enemy unit here and 1 to all other enemy units here.
* [B] — Draw 1.
* [Y] — Stun an enemy unit.](http://www.desertcitygamestcg.ca/cdn/shop/files/Twisted_Fate_-_Gambler_OGN-200.png?v=1777450864&width=600)

![Riftbound Unit: Jinx, Rebel. When you discard one or more cards, ready me and give me +1 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Jinx_-_Rebel_OGN-202.png?v=1777450870&width=600)
![Riftbound Spell: Possession. [Action] (Play on your turn or in showdowns.)
Choose an enemy unit at a battlefield. Take control of it and recall it. (Send it to your base. This isn't a move.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Possession_OGN-203.png?v=1777450873&width=600)
![Riftbound Gear: Seal of Discord. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Seal_of_Discord_OGN-204.png?v=1777450875&width=600)
![Riftbound Unit: Yasuo, Windrider. [Ganking] (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.](http://www.desertcitygamestcg.ca/cdn/shop/files/Yasuo_-_Windrider_OGN-205.png?v=1777450879&width=600)
![Riftbound Spell: Back to Back. [Reaction] (Play any time, even before spells and abilities resolve.)
Give two friendly units each +2 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Back_to_Back_OGN-206.png?v=1777450881&width=600)
![Riftbound Spell: Call to Glory. [Reaction] (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Call_to_Glory_OGN-207.png?v=1777450884&width=600)


![Riftbound Unit: Daring Poro. [Assault] (+1 [S] while I'm an attacker.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Daring_Poro_OGN-210.png?v=1777450893&width=600)
![Riftbound Unit: Faithful Manufactor. When you play me, play a 1 [S] Recruit unit token here.](http://www.desertcitygamestcg.ca/cdn/shop/files/Faithful_Manufactor_OGN-211.png?v=1777450896&width=600)
![Riftbound Gear: Forge of the Future. When you play this, play a 1 [S] Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes.](http://www.desertcitygamestcg.ca/cdn/shop/files/Forge_of_the_Future_OGN-212.png?v=1777450899&width=600)
![Riftbound Spell: Hidden Blade. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2.](http://www.desertcitygamestcg.ca/cdn/shop/files/Hidden_Blade_OGN-213.png?v=1777450901&width=600)

![Riftbound Unit: Petty Officer. [Assault] (+1 [S] while I'm an attacker.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Petty_Officer_OGN-215.png?v=1777450907&width=600)
![Riftbound Unit: Soaring Scout. [Deathknell] — Channel 1 rune exhausted. (When I die, get the effect.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Soaring_Scout_OGN-216.png?v=1777450910&width=600)