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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Spell: Smite. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If it would die this turn, banish it instead.](http://www.desertcitygamestcg.ca/cdn/shop/files/Smite_UNL-007.png?v=1777759926&width=600)
![Riftbound Unit: Towering Pairofant. [Assault] (+1 [S] while I'm an attacker.)
If a unit died this turn, I enter ready.](http://www.desertcitygamestcg.ca/cdn/shop/files/Towering_Pairofant_UNL-008.png?v=1777759930&width=600)
![Riftbound Spell: Upstage Comedy. [Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Ready a unit.](http://www.desertcitygamestcg.ca/cdn/shop/files/Upstage_Comedy_UNL-009.png?v=1777759933&width=600)
![Riftbound Battlefield: Forbidding Waste. While a unit here is defending alone, it has -2 [S]. (It's alone if there are no other friendly units here.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Forbidding_Waste_UNL-210.png?v=1777760001&width=600)
![Riftbound Battlefield: Forgotten Library. While you control this battlefield, when you play a spell, if you spent [4] or more, [Predict]. (Look at the top card of your Main Deck. You may recycle it.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Forgotten_Library_UNL-211.png?v=1777760004&width=600)

![Riftbound Battlefield: Gardens of Becoming. Units here have "[T]: Gain 1 XP."](http://www.desertcitygamestcg.ca/cdn/shop/files/Gardens_of_Becoming_UNL-213.png?v=1777760009&width=600)
![Riftbound Battlefield: Ripper's Bay. When a unit here is returned to a player's hand, that player may pay [1] to channel 1 rune exhausted.](http://www.desertcitygamestcg.ca/cdn/shop/files/Ripper_s_Bay_UNL-214.png?v=1777760012&width=600)

![Riftbound Battlefield: The Academy. When you hold here, give your next spell this turn [Repeat] equal to its base cost. (You may pay the additional cost to repeat the spell's effect.)](http://www.desertcitygamestcg.ca/cdn/shop/files/The_Academy_UNL-216.png?v=1777760018&width=600)
![Riftbound Battlefield: Trapping Grounds. When you conquer here, if you assigned 3 or more excess damage, play a 1 [S] Bird unit token with [Deflect].](http://www.desertcitygamestcg.ca/cdn/shop/files/Trapping_Grounds_UNL-217.png?v=1777760021&width=600)
![Riftbound Battlefield: Valley of Idols. When a player plays a unit here, they may pay [1] to [Buff] it. (Give it a +1 [S] buff if it doesn't have one.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Valley_of_Idols_UNL-218.png?v=1777760023&width=600)
![Riftbound Battlefield: Vaults of Helia. When you hold here, your non-token units cost [1] more to play this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Vaults_of_Helia_UNL-219.png?v=1777760027&width=600)
![Riftbound Unit: Pouty Poro. [Deflect]](http://www.desertcitygamestcg.ca/cdn/shop/files/Pouty_Poro_Overnumbered_UNL-220.png?v=1777760031&width=600)
![Riftbound Unit: Lonely Poro. [Deathknell][>] If I died alone, draw 1.](http://www.desertcitygamestcg.ca/cdn/shop/files/Lonely_Poro_Overnumbered_UNL-221.png?v=1777760033&width=600)

![Riftbound Unit: Veteran Poro. [Weaponmaster]](http://www.desertcitygamestcg.ca/cdn/shop/files/Veteran_Poro_Overnumbered_UNL-223.png?v=1777760039&width=600)
![Riftbound Unit: Mystic Poro. [Vision]](http://www.desertcitygamestcg.ca/cdn/shop/files/Mystic_Poro_Overnumbered_UNL-224.png?v=1777760042&width=600)