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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Gear: Platewyrm Egg. This enters exhausted.
[Empower] — [1], [T] (Pay the cost: Empower this. Use only if not Empowered.)
[Reaction][>] [T]: [Add] [1]. If this is [Empowered], [Add] [2] instead.](http://www.desertcitygamestcg.ca/cdn/shop/files/Platewyrm_Egg_VEN-075.png?v=1784375704&width=600)
![Riftbound Unit: Repair Specialist. I have [Assault] equal to the number of gear you control. (+1 [S] while I'm an attacker for each instance of Assault.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Repair_Specialist_VEN-076.png?v=1784375708&width=600)
![Riftbound Unit: Baccai Witherclaw. [Empower] [1][A][A] ([1][A][A]: Empower me. Use only if not Empowered.)
[Empowered][>] I have +2 [S].
[Empowered][>][>>][Deathknell][>] Channel 2 runes exhausted. (When I die while Empowered, get the effect.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Baccai_Witherclaw_VEN-078.png?v=1784375712&width=600)
![Riftbound Unit: Legion Marauder. [Empower] — [1] or [C] (Pay either cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have +1 [S].](http://www.desertcitygamestcg.ca/cdn/shop/files/Legion_Marauder_VEN-074.png?v=1784375701&width=600)
![Riftbound Spell: Guttural Roar. [Action] (Play on your turn or in showdowns.)
Give a unit +2 [S] this turn. If it's [Empowered], give it +4 [S] this turn instead.](http://www.desertcitygamestcg.ca/cdn/shop/files/Guttural_Roar_VEN-072.png?v=1784375697&width=600)
![Riftbound Unit: Swain, Visionary. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When I conquer, if you've played a non-token unit, a non-token gear, and a spell this turn, you score 1 point.](http://www.desertcitygamestcg.ca/cdn/shop/files/Swain_Visionary_VEN-065.png?v=1784375688&width=600)
![Riftbound Spell: Shock Blast. [Action] (Play on your turn or in showdowns.)
This costs [2] less if you control something that's [Empowered].
Deal 4 to a unit at a battlefield.](http://www.desertcitygamestcg.ca/cdn/shop/files/Shock_Blast_VEN-059.png?v=1784375678&width=600)
![Riftbound Unit: Covert Informant. [Empower] [3] ([3]: Empower me. Use only if not Empowered.)
[Empowered][>] When I move, draw 1.](http://www.desertcitygamestcg.ca/cdn/shop/files/Covert_Informant_VEN-057.png?v=1784375674&width=600)
![Riftbound Unit: Grumpy Rockbear. [Empower] [12]. This ability costs [1] less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Shield 3]. (Opponents must pay [A] to choose me with a spell or ability.+3 [S] while I'm a defender.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Grumpy_Rockbear_VEN-050.png?v=1784375666&width=600)
![Riftbound Unit: Frostcoat Mother. [Empower] [12]. This ability costs [1] less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have +3 [S].](http://www.desertcitygamestcg.ca/cdn/shop/files/Frostcoat_Mother_VEN-032.png?v=1784375648&width=600)
![Riftbound Unit: Serene Ascetic. [Empower] [3] ([3]: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Shield 3]. (Opponents must pay [A] to choose me with a spell or ability.+3 [S] while I'm a defender.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Serene_Ascetic_VEN-030.png?v=1784375643&width=600)

![Riftbound Unit: Shadow Fiend. [Empower] [2][C] ([2][C]: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Assault 3]. (+3 [S] while I'm an attacker.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Shadow_Fiend_VEN-014.png?v=1784375621&width=600)
![Riftbound Unit: Forsaken Baccai. If you control fewer runes than an opponent at the start of your Beginning Phase, give me +1 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Forsaken_Baccai_VEN-005.png?v=1784375607&width=600)
![Riftbound Unit: Baccai Sandspinner. [Empower] [5]. This ability costs [3] less if you control 4 or fewer runes. (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Assault 2]. (Opponents must pay [A] to choose me with a spell or ability. +2 [S] while I'm an attacker.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Baccai_Sandspinner_VEN-001.png?v=1784375596&width=600)

![Riftbound Unit: Renekton, Brute. [1]: Give me +1 [S] this turn.
When my Might becomes 10 or more, empower me.
[Empowered][>] I have [Ganking] and [Deflect].](http://www.desertcitygamestcg.ca/cdn/shop/files/Renekton_Brute_VEN-177.png?v=1784289725&width=600)
