FOW ATTACK ON VELMARDIA BOOSTER
8 cards per pack
36 packs per box
Nero is dead. But fate is capricious, and perhaps it's not yet time for him to leave this story, one way or another.
Siphone, Larinca, and… Nero? have been taken as hostages to Velmardia, the only place in Yomidgard where people don't make pacts with demons. It is, therefore, sacred land, a place where the Goddess Velmar has been worshipped and venerated for generations.
Here they will meet the hero among heroes, Lionel; the Goddess's envoy, Hutriel; and a brooding swordsman named Sol. They will make them reconsider whether everything they know about Yomidgard and the actions taken under the yoke of the immortal kings has been right, or if there is another way.
But it will be when they discover the existence of the archway that they will understand why the demons are trying to invade Velmardia, and why it is so important to keep them away from that… portal.
However, something is brewing in the shadows. Not only were they captured, but a teacher from the academy, a group of students, and the popular queen, Noihs, have also been taken to Velmardia and are being held in the dungeons.
But if there's one thing they know, it's that students and members of Raven's Academy always bring trouble, and even more if they are allies of a black dragon, Nidhogg. And, because of them, through a secret tunnel, there's a new Attack on Velmardia!
Join the main characters of the Evil Cluster on their adventure in Velmardia, the only place in all of Yomidgard where demons do not exist and you can see the sky and the sun. A new challenge awaits them when they discover about the archway and the danger that threatens the good people of Velmardia. New characters, new destinations, and a totally prismatic goddess, take center stage in this new adventure!
In the Evil Cluster, the new mechanics are not tied to any specific Ruler (or to a specific set). Instead, each supports cards from three attributes simultaneously, dramatically expanding deckbuilding possibilities. At the same time, each Ruler introduces a unique and exclusive gameplay, reflecting their devotion to the Goddess Velmar, and harnessing a returning fan-favorite ability: Divinity.
This Cluster also brings something truly groundbreaking to Force of Will: Warden, a brand-new card type that has already revolutionized the gameplay!
Hold your magic wand! The adventures in the Evil Cluster of Force of Will continue!
Total 100 kinds
♦ Normal — 40 kinds
♦ Rare — 26 kinds
♦ Super Rare — 20 kinds
♦ Marvel Rare — 3 kinds
♦ Marvel Rare / J-Ruler — 2 kinds
♦ Ruler / J-Ruler — 5 kinds
♦ Extension Rule — 4 kinds
♦ SP Card — 25 kinds
♦ Secret Card — 5 kinds
♦ Special Secret Card — 2 kinds
Refund Policy
At Desert City Games, we strive to provide a positive shopping experience for all of our customers. Please review our refund and return policy below for further details on how we handle returns, exchanges, and refunds.
Processing Time for Returns
Returns are processed the day of receipt and will be reflected on your bank statement within 5-7 business days.
Return Shipping Costs
We cover return shipping costs for damaged or incorrect items. Return shipping fees for such items will be added to the customer's account as store credit.
Items Not Eligible for Refunds or Exchanges
Certain items cannot be returned or exchanged, including:
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Opened packs of trading cards
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Opened boxes or sealed products
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Perishable goods (such as Sealed Product)
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Custom products (special orders or personalized items)
Return Method for Restricted Items
Items such as opened trading card packs or sealed products cannot be returned once opened. If you have questions about specific items, please contact us prior to purchasing.
Gift Returns
Gift returns will be processed as store credit for the value of the item, provided proof of purchase or a gift receipt is provided.
Damaged/Defective Item Handling
If you receive a damaged or defective item, please photograph the damage upon delivery and email the photos to us through our contact page within 24 hours. If the damage is not reported within this time frame, your return request may be rejected. We will assess the issue and determine the best solution, including issuing a refund or replacement.
Refunding Method
Refunds will be issued to the original payment method used for the order. If the original payment method is unavailable (e.g., expired credit card), we will issue a refund via store credit.
Order Modifications
Orders can be modified until they are shipped out. Modifications can generally be made within 1–3 business days of placing your order. If your order has already been shipped, modifications cannot be made.
Customer Service Contact
For all questions regarding returns, exchanges, or refunds, please reach out to our customer service team during our normal operating hours:
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Sunday, Tuesday - Thursday: 12:00 pm - 8:00 pm
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Friday & Saturday: 12:00 pm - 10:00 pm
You can contact us at admin@desertcitygames.ca.
Refunds for Special Events or Tournaments
Event entry fees are refundable up to 24 hours before the event begins. If you cannot attend an event and contact us within 24 hours with a legitimate reason or emergency, your refund request may be considered at our discretion. Refunds are not available after the 24-hour period.
Over Restricted Limits
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Exceeding Purchase Limits: Desert City Games reserves the right to adjust the order. This may include canceling items that exceed the limit, adjusting quantities, or issuing a refund for the excess purchase.
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Refunds for Over-Limit Purchases: Any orders that exceed purchase limits will be refunded for the excess amount or canceled, at the store’s discretion.
Desert City Games Return Discretion
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Order Rejection: The store reserves the right to reject or cancel any order at its discretion. This includes, but is not limited to, orders that appear fraudulent, violate store policies, or are placed in error.
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Full Discretion: Refunds may be issued for rejected orders, but the store has full discretion in determining the eligibility for a refund based on the circumstances. Refunds for canceled or rejected orders are not guaranteed, and decisions are made on a case-by-case basis.
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