Number of Players: 1
Playing Time: 20-40 Minutes
Recommended Ages: 10+
A midnight bell tolls on the streets of Wildegrens as the villagers shutter their windows against the darkness. Something moves through the night–in the forest, through the fields, across the old battlefield. The isolated village is in danger. Crops are failing, animals are dying, and villagers are disappearing. Townsfolk are scared. Some of the women are fighting back, but the villagers suspect that these women may be dealing with the devil himself. From behind the old school a shadow crosses to the town well. A feeble light reveals two witches who nod to one another, shutter the lantern, and make their way towards the dark woods.
Witchcraft! is a fast-playing, card-driven solitaire game where you lead a coven of witches in a fantasy world where magic is real–and so are the monsters. Building on the hidden / revealed mechanism of Resist! you will decide when to use magic to defeat the challenges you face–revealing yourself to your fellow villagers and being imprisoned for witchcraft. As you complete missions and defeat enemies you will try to prove to the villagers that magic is not evil, and convince a jury that you are protecting the village. Three jurors will decide your fate and their conviction is strong. Can you persuade them? Or will evil overcome you and the village?
At the beginning of the game you assemble a coven of witches from families of women represented by a deck of cards. Selecting multiple witches from a family makes that family more powerful. Each family is focused on different tasks in the game–revealing challenges, increasing attack power, uncovering the conviction of the jurors, or capturing familiars to help you in your fight. The fight is real and each of the eight jurors face a different villain. Is it the Headless Horseman, Baba Yaga, the Scarecrow, or some other fiend? On setup you choose three jurors, their missions, and their unique challenges–providing 56 possible combinations with great variety in the types of challenges and monsters you will face. If you fail two missions or lose five villagers, you lose the game. Even if you defeat the missions you still face the trial, and you are only sure of your fate when you reveal the conviction of the jurors and see if you have done enough to persuade them.
Refund Policy
At Desert City Games, we strive to provide a positive shopping experience for all of our customers. Please review our refund and return policy below for further details on how we handle returns, exchanges, and refunds.
Processing Time for Returns
Returns are processed the day of receipt and will be reflected on your bank statement within 5-7 business days.
Return Shipping Costs
We cover return shipping costs for damaged or incorrect items. Return shipping fees for such items will be added to the customer's account as store credit.
Items Not Eligible for Refunds or Exchanges
Certain items cannot be returned or exchanged, including:
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Opened packs of trading cards
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Opened boxes or sealed products
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Perishable goods (such as Sealed Product)
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Custom products (special orders or personalized items)
Return Method for Restricted Items
Items such as opened trading card packs or sealed products cannot be returned once opened. If you have questions about specific items, please contact us prior to purchasing.
Gift Returns
Gift returns will be processed as store credit for the value of the item, provided proof of purchase or a gift receipt is provided.
Damaged/Defective Item Handling
If you receive a damaged or defective item, please photograph the damage upon delivery and email the photos to us through our contact page within 24 hours. If the damage is not reported within this time frame, your return request may be rejected. We will assess the issue and determine the best solution, including issuing a refund or replacement.
Refunding Method
Refunds will be issued to the original payment method used for the order. If the original payment method is unavailable (e.g., expired credit card), we will issue a refund via store credit.
Order Modifications
Orders can be modified until they are shipped out. Modifications can generally be made within 1–3 business days of placing your order. If your order has already been shipped, modifications cannot be made.
Customer Service Contact
For all questions regarding returns, exchanges, or refunds, please reach out to our customer service team during our normal operating hours:
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Sunday, Tuesday - Thursday: 12:00 pm - 8:00 pm
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Friday & Saturday: 12:00 pm - 10:00 pm
You can contact us at admin@desertcitygames.ca.
Refunds for Special Events or Tournaments
Event entry fees are refundable up to 24 hours before the event begins. If you cannot attend an event and contact us within 24 hours with a legitimate reason or emergency, your refund request may be considered at our discretion. Refunds are not available after the 24-hour period.
Over Restricted Limits
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Exceeding Purchase Limits: Desert City Games reserves the right to adjust the order. This may include canceling items that exceed the limit, adjusting quantities, or issuing a refund for the excess purchase.
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Refunds for Over-Limit Purchases: Any orders that exceed purchase limits will be refunded for the excess amount or canceled, at the store’s discretion.
Desert City Games Return Discretion
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Order Rejection: The store reserves the right to reject or cancel any order at its discretion. This includes, but is not limited to, orders that appear fraudulent, violate store policies, or are placed in error.
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Full Discretion: Refunds may be issued for rejected orders, but the store has full discretion in determining the eligibility for a refund based on the circumstances. Refunds for canceled or rejected orders are not guaranteed, and decisions are made on a case-by-case basis.


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