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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Gear: Pack of Wonders. [E]: Return another friendly gear, unit, or facedown card to its owner's hand.](http://www.desertcitygamestcg.ca/cdn/shop/files/Pack_of_Wonders_OGN-181.png?v=1777450807&width=600)

![Riftbound Spell: Stacked Deck. [Action] (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest.](http://www.desertcitygamestcg.ca/cdn/shop/files/Stacked_Deck_OGN-183.png?v=1777450813&width=600)
![Riftbound Gear: The Syren. [1], [E]: Move a friendly unit at a battlefield to its base.](http://www.desertcitygamestcg.ca/cdn/shop/files/The_Syren_OGN-184.png?v=1777450816&width=600)

![Riftbound Gear: Treasure Trove. When this leaves the board, draw 1 and channel 1 rune exhausted.
[C], [T]: Kill this.](http://www.desertcitygamestcg.ca/cdn/shop/files/Treasure_Trove_OGN-186.png?v=1777450823&width=600)


![Riftbound Unit: Kayn, Unleashed. [Ganking] (I can move from battlefield to battlefield.)
If I have moved twice this turn, I don't take damage.](http://www.desertcitygamestcg.ca/cdn/shop/files/Kayn_-_Unleashed_OGN-189.png?v=1777450832&width=600)
![Riftbound Unit: Kog'Maw, Caustic. [Deathknell] — Deal 4 to all units at my battlefield. (When I die, get the effect.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Kog_Maw_-_Caustic_OGN-190.png?v=1777450835&width=600)
![Riftbound Unit: Maddened Marauder. [Tank] (I must be assigned combat damage first.)
When you play me, move a unit from a battlefield to its base.](http://www.desertcitygamestcg.ca/cdn/shop/files/Maddened_Marauder_OGN-191.png?v=1777450838&width=600)


![Riftbound Unit: Nocturne, Horrifying. [Ganking] (I can move from battlefield to battlefield.)
As you look at or reveal me from the top of your deck, you may banish me. If you do, you may play me for [A].](http://www.desertcitygamestcg.ca/cdn/shop/files/Nocturne_-_Horrifying_OGN-194.png?v=1777450847&width=600)
![Riftbound Unit: Rhasa the Sunderer. I cost [1] less for each card in your trash.](http://www.desertcitygamestcg.ca/cdn/shop/files/Rhasa_the_Sunderer_OGN-195.png?v=1777450849&width=600)

![Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Teemo_-_Scout_OGN-197.png?v=1777450855&width=600)
