Showing 1137 products
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'
![Riftbound Unit: Raging Soul. If you've discarded a card this turn, I have [Assault] and [Ganking]. (+1 [S] while I'm an attacker. I can move from battlefield to battlefield.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Raging_Soul_OGN-019.png?v=1777417455&width=600)
![Riftbound Unit: Scrapyard Champion. [Legion] — When you play me, discard 2, then draw 2. (Get the effect if you've played another card this turn.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Scrapyard_Champion_OGN-020.png?v=1777417459&width=600)
![Riftbound Gear: Sun Disc. [T]: [Legion] — The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Sun_Disc_OGN-021.png?v=1777417462&width=600)
![Riftbound Spell: Thermo Beam. [Action] (Play on your turn or in showdowns.)
Kill all gear.](http://www.desertcitygamestcg.ca/cdn/shop/files/Thermo_Beam_OGN-022.png?v=1777417465&width=600)
![Riftbound Gear: Unlicensed Armory. Discard 1, [E]: Choose a friendly unit. The next time it would die this turn, you may pay [C] to heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Unlicensed_Armory_OGN-023.png?v=1777417470&width=600)
![Riftbound Spell: Void Seeker. [Action] (Play on your turn or in showdowns.)
Deal 4 to a unit at a battlefield. Draw 1.](http://www.desertcitygamestcg.ca/cdn/shop/files/Void_Seeker_OGN-024.png?v=1777417472&width=600)
![Riftbound Spell: Blind Fury. [Action] (Play on your turn or in showdowns.)
Each opponent reveals the top card of their Main Deck. Choose one and banish it, then play it, ignoring its cost. Then recycle the rest.](http://www.desertcitygamestcg.ca/cdn/shop/files/Blind_Fury_OGN-025.png?v=1777417475&width=600)

![Riftbound Unit: Darius, Trifarian. When you play your second card in a turn, give me +2 [S] this turn and ready me.](http://www.desertcitygamestcg.ca/cdn/shop/files/Darius_-_Trifarian_OGN-027.png?v=1777417481&width=600)


![Riftbound Unit: Jinx, Demolitionist. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 2.](http://www.desertcitygamestcg.ca/cdn/shop/files/Jinx_-_Demolitionist_OGN-030.png?v=1777417490&width=600)
![Riftbound Unit: Raging Firebrand. When you play me, the next spell you play this turn costs [5] less.](http://www.desertcitygamestcg.ca/cdn/shop/files/Raging_Firebrand_OGN-031.png?v=1777417494&width=600)
![Riftbound Gear: Ravenborn Tome. [E]: The next spell you play this turn deals 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Ravenborn_Tome_OGN-032.png?v=1777417496&width=600)
![Riftbound Spell: Shakedown. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose an enemy unit. Deal 6 to it unless its controller has you draw 2.](http://www.desertcitygamestcg.ca/cdn/shop/files/Shakedown_OGN-033.png?v=1777417499&width=600)

![Riftbound Unit: Vayne, Hunter. [Assault 3] (+3 [S] while I'm an attacker.)
If an opponent controls a battlefield, I enter ready.
When I conquer, you may pay [1] to return me to my owner's hand.](http://www.desertcitygamestcg.ca/cdn/shop/files/Vayne_-_Hunter_OGN-035.png?v=1777417506&width=600)
![Riftbound Unit: Vi, Destructive. [Ganking] (I can move from battlefield to battlefield.)
Recycle 1 from your trash: Give me +1 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Vi_-_Destructive_OGN-036.png?v=1777417509&width=600)