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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Spell: Punch First. [Action] (Play on your turn or in showdowns.)
Give a unit +5 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Punch_First_SFD-097.png?v=1777699871&width=600)
![Riftbound Unit: Sea Monkey. You may pay [1] as an additional cost to play me.
When you play me, if you paid the additional cost, buff me. (Give me a +1 [S] buff if I don't already have one.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Sea_Monkey_SFD-098.png?v=1777699875&width=600)
![Riftbound Unit: Veteran Poro. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Veteran_Poro_SFD-099.png?v=1777699878&width=600)
![Riftbound Unit: Yordle Explorer. When you play a card with Power cost [A][A] or more, draw 1.](http://www.desertcitygamestcg.ca/cdn/shop/files/Yordle_Explorer_SFD-100.png?v=1777699881&width=600)
![Riftbound Unit: Fae Dragon. When you play me, buff up to four friendly units. (Give each a +1 [S] buff if it doesn't have one.)
When you spend a buff, play a Gold gear token exhausted.](http://www.desertcitygamestcg.ca/cdn/shop/files/Fae_Dragon_SFD-101.png?v=1777699884&width=600)
![Riftbound Gear: Hexdrinker. [Equip] [C] ([C]: Attach this to a unit you control.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Hexdrinker_SFD-102.png?v=1777699887&width=600)
![Riftbound Unit: Jaull-Fish. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I cost [2] less for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)](http://www.desertcitygamestcg.ca/cdn/shop/files/Jaull-Fish_SFD-103.png?v=1777699890&width=600)
![Riftbound Gear: Petricite Monument. [Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.)
Friendly units have [Deflect]. (Opponents must pay [A] to choose them with a spell or ability.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Petricite_Monument_SFD-104.png?v=1777699893&width=600)

![Riftbound Spell: Show of Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
Draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)](http://www.desertcitygamestcg.ca/cdn/shop/files/Show_of_Strength_SFD-106.png?v=1777699899&width=600)

![Riftbound Gear: Warmog's Armor. [Equip] [C] ([C]: Attach this to a unit you control.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Warmog_s_Armor_SFD-108.png?v=1777699905&width=600)
![Riftbound Unit: Akshan, Mischievous. [Weaponmaster]
You may pay [C][C] as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me.](http://www.desertcitygamestcg.ca/cdn/shop/files/Akshan_-_Mischievous_SFD-109.png?v=1777699908&width=600)

![Riftbound Spell: Here to Help. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
You may play a unit from hand to a battlefield you control, reducing its cost by [3].](http://www.desertcitygamestcg.ca/cdn/shop/files/Here_to_Help_SFD-111.png?v=1777699913&width=600)
![Riftbound Unit: Kato the Arm. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When I move to a battlefield, give another friendly unit my keywords and +[M] equal to my Might this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Kato_the_Arm_SFD-112.png?v=1777699916&width=600)
![Riftbound Unit: Lucian, Merciless. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
The first time I conquer each turn, ready me.](http://www.desertcitygamestcg.ca/cdn/shop/files/Lucian_-_Merciless_SFD-113.png?v=1777699918&width=600)