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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Unit: Taric, Protector. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Other friendly units here have [Shield].](http://www.desertcitygamestcg.ca/cdn/shop/files/Taric_-_Protector_OGN-074.png?v=1777417634&width=600)
![Riftbound Unit: Tasty Faefolk. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Deathknell] — Channel 2 runes exhausted and draw 1. (When I die, get the effect.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Tasty_Faefolk_OGN-075.png?v=1777417653&width=600)

![Riftbound Gear: Zhonya's Hourglass. [Hidden] (Hide now for [A] to react with later for [0].)
If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it. (Send it to base. This isn't a move.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Zhonya_s_Hourglass_OGN-077.png?v=1777417644&width=600)
![Riftbound Unit: Lee Sin, Ascetic. [Shield] (+1 [S] while I'm a defender.)
[T]: Buff me. (I get a +1 [S] buff.)
I can have any number of buffs.](http://www.desertcitygamestcg.ca/cdn/shop/files/Lee_Sin_-_Ascetic_OGN-078.png?v=1777417647&width=600)
![Riftbound Unit: Leona, Zealot. If an opponent's score is within 3 points of the Victory Score, I enter ready.
Stunned enemy units here have -8 [S], to a minimum of 1 [S].](http://www.desertcitygamestcg.ca/cdn/shop/files/Leona_-_Zealot_OGN-079.png?v=1777417650&width=600)
![Riftbound Spell: Mystic Reversal. [Reaction] (Play any time, even before spells and abilities resolve.)
Gain control of a spell. You may make new choices for it.](http://www.desertcitygamestcg.ca/cdn/shop/files/Mystic_Reversal_OGN-080.png?v=1777417654&width=600)
![Riftbound Gear: Seal of Focus. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Seal_of_Focus_OGN-081.png?v=1777417657&width=600)
![Riftbound Unit: Whiteflame Protector. When you play me, give a unit +8 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Whiteflame_Protector_OGN-082.png?v=1777417660&width=600)
![Riftbound Spell: Consult the Past. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play any time, even before spells and abilities resolve.)
Draw 2.](http://www.desertcitygamestcg.ca/cdn/shop/files/Consult_the_Past_OGN-083.png?v=1777417663&width=600)
![Riftbound Unit: Eager Apprentice. While I'm at a battlefield, the Energy costs for spells you play is reduced by [1], to a minimum of [1].](http://www.desertcitygamestcg.ca/cdn/shop/files/Eager_Apprentice_OGN-084.png?v=1777417666&width=600)
![Riftbound Spell: Falling Comet. [Action] (Play on your turn or in showdowns.)
Deal 6 to a unit at a battlefield.](http://www.desertcitygamestcg.ca/cdn/shop/files/Falling_Comet_OGN-085.png?v=1777417670&width=600)
![Riftbound Unit: Jeweled Colossus. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
[Shield] (+1 [S] while I'm a defender.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Jeweled_Colossus_OGN-086.png?v=1777417673&width=600)
![Riftbound Unit: Lecturing Yordle. [Tank] (I must be assigned combat damage first.)
When you play me, draw 1.](http://www.desertcitygamestcg.ca/cdn/shop/files/Lecturing_Yordle_OGN-087.png?v=1777417676&width=600)


![Riftbound Gear: Orb of Regret. [T]: Give a unit -1 [S] this turn, to a minimum of 1 [S].](http://www.desertcitygamestcg.ca/cdn/shop/files/Orb_of_Regret_OGN-090.png?v=1777417687&width=600)