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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Spell: Temporal Breach. [Hidden] (Hide now for [A] to react with later for [0].)
Banish a unit, then its owner plays it to the same location, ignoring its cost.](http://www.desertcitygamestcg.ca/cdn/shop/files/Temporal_Breach_VEN-066_f0c3ff80-af86-4b86-8f4e-5232707cb659.png?v=1783774222&width=600)


![Riftbound Gear: Hextech Formula. This enters exhausted.
[T]: Empower another gear. (It becomes Empowered if it's not already.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Hextech_Formula_VEN-062_f953bcc1-ed08-4d2a-bcb6-f20575944ff4.png?v=1783774212&width=600)
![Riftbound Spell: Decree of Insight. [Reaction] (Play any time, even before spells and abilities resolve.)
Ignore [Deflect] while paying this spell's cost.
Give an enemy Body ([O]) unit -5 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Decree_of_Insight_VEN-061_f790d477-d0d3-4094-8cf0-5efeaebb3681.png?v=1783774210&width=600)
![Riftbound Unit: Sky Cruiser. Discard a gear, [1], [T]: Deal 4 to a unit at a battlefield.](http://www.desertcitygamestcg.ca/cdn/shop/files/Sky_Cruiser_VEN-060_8eb5cd9c-ab5c-421f-832e-e4998eb239ae.png?v=1783774206&width=600)

![Riftbound Gear: Questionable Tome. [Empower] — [T] (Pay the cost: Empower me. Use only if not Empowered.)
Disempower this, [1], [T]: Draw 1.](http://www.desertcitygamestcg.ca/cdn/shop/files/Questionable_Tome_VEN-054_664a2910-e7ea-498a-9d0c-c901d62e9d54.png?v=1783774200&width=600)
![Riftbound Spell: Mesmerize. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose one —
- Return a friendly unit to its owner's hand.
- Give an enemy unit -2 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/Mesmerize_VEN-052_6413a17a-964a-4a26-8464-bef277a60e38.png?v=1783774197&width=600)

![Riftbound Unit: Apprentice Mage. [Empower] [2] ([2]: Empower me. Use only if not Empowered.)
When I become [Empowered], [Predict 2]. (Look at the top 2 cards of your Main Deck. Recycle any of them and put the rest back in any order.)
[Empowered][>] I have +1 [S].](http://www.desertcitygamestcg.ca/cdn/shop/files/Apprentice_Mage_VEN-047_65810c7c-9855-4f38-ab58-edecc63b9fb4.png?v=1783774190&width=600)
![Riftbound Unit: Nasus, Ascended. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
[Empower] [8] ([8]: Empower me. Use only if not Empowered.)
[Empowered][>] When I conquer, you score 1 point.](http://www.desertcitygamestcg.ca/cdn/shop/files/Nasus_Ascended_VEN-046_b2435d42-34dd-4955-b51f-842043ac5409.png?v=1783774187&width=600)
![Riftbound Unit: Nasus, Ascended. [Deflect 2]
[Empower] [8]
[Empowered][>] When I conquer, you score 1 point.](http://www.desertcitygamestcg.ca/cdn/shop/files/Nasus_Ascended_VEN-046a_7532fa29-5f0c-406b-afff-149fa11631b4.png?v=1783774184&width=600)
![Riftbound Unit: Steel Paws. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Empower] [7] ([7]: Empower me. Use only if not Empowered.)
[Empowered][>] I have +7 [S].](http://www.desertcitygamestcg.ca/cdn/shop/files/Steel_Paws_VEN-043_fab7da7e-f969-4993-a907-ca1eb5001160.png?v=1783774181&width=600)

