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'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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![Riftbound Unit: Mister Root. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I move to a battlefield, gain 2 XP.](http://www.desertcitygamestcg.ca/cdn/shop/files/Mister_Root_UNL-127.png?v=1777522309&width=600)
![Riftbound Spell: Star-Crossed. [Reaction] (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands.](http://www.desertcitygamestcg.ca/cdn/shop/files/Star-Crossed_UNL-128.png?v=1777522312&width=600)

![Riftbound Unit: Walking Roost. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you play me, choose an opponent. They play a 1 [S] Bird unit token with [Deflect].](http://www.desertcitygamestcg.ca/cdn/shop/files/Walking_Roost_UNL-130.png?v=1777522318&width=600)
![Riftbound Spell: Abandon. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[Predict]. (Look at the top card of your Main Deck. You may recycle it.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Abandon_UNL-131.png?v=1777522322&width=600)
![Riftbound Unit: Angler Beast. When you play me, return all units with 2 [S] or less to their owners' hands.](http://www.desertcitygamestcg.ca/cdn/shop/files/Angler_Beast_UNL-132.png?v=1777522325&width=600)
![Riftbound Gear: Blast Cone. When you play this, you may move an enemy unit.
When you move an enemy unit, you may exhaust this to [Stun] it. (It doesn't deal combat damage this turn.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Blast_Cone_UNL-133.png?v=1777522328&width=600)
![Riftbound Spell: Existential Dread. [Action] (Play on your turn or in showdowns.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
[Stun] an attacking enemy unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Existential_Dread_UNL-134.png?v=1777522331&width=600)

![Riftbound Gear: Scryer's Bloom. This enters exhausted.
Kill this, [1], [T]: [Predict 2], then draw 1. Gain 1 XP. (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Scryer_s_Bloom_UNL-136.avif?v=1777522338&width=600)
![Riftbound Unit: Sinister Poro. When I attack, you may pay [1] to move an enemy unit here to its base.](http://www.desertcitygamestcg.ca/cdn/shop/files/Sinister_Poro_UNL-137.avif?v=1777522341&width=600)
![Riftbound Gear: The List. As you play this, name a tag. (For example, Miss Fortune, Demacia, and Poro are tags.)
[T]: Give a unit with the named tag -2 [S] this turn.](http://www.desertcitygamestcg.ca/cdn/shop/files/The_List_UNL-138.png?v=1777522344&width=600)
![Riftbound Spell: Bone Skewer. [Hidden] (Hide now for [A] to react with later for [0].)
Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, [Stun] it. (It doesn't deal combat damage this turn.)](http://www.desertcitygamestcg.ca/cdn/shop/files/Bone_Skewer_UNL-139.png?v=1777522347&width=600)
![Riftbound Spell: Conscription. You may spend 5 XP as an additional cost to play this.
Choose an enemy unit at a battlefield with 3 [S] or less. If you paid the additional cost, choose any enemy unit at a battlefield instead. Take control of it, exhaust it, and recall it.](http://www.desertcitygamestcg.ca/cdn/shop/files/Conscription_UNL-140.png?v=1777522351&width=600)
![Riftbound Unit: Evelynn, Entrancing. [Hidden] (Hide now for [A] to react with later for [0].)
[Backline] (I must be assigned combat damage last.)
When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield.](http://www.desertcitygamestcg.ca/cdn/shop/files/Evelynn_-_Entrancing_UNL-141.png?v=1777522353&width=600)
![Riftbound Spell: Heedless Resurrection. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly unit.
Play a unit from your trash that costs no more Energy and no more Power than the killed unit, ignoring its cost.](http://www.desertcitygamestcg.ca/cdn/shop/files/Heedless_Resurrection_UNL-142.avif?v=1777522357&width=600)
![Riftbound Unit: Kha'Zix, Mutating Horror. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When I attack or defend, if an enemy unit is alone here, give me +2 [S] this turn and gain 2 XP.](http://www.desertcitygamestcg.ca/cdn/shop/files/Kha_Zix_-_Mutating_Horror_UNL-143.png?v=1777522360&width=600)
![Riftbound Unit: Maduli the Gatekeeper. I can't be readied.
[C]: Move me to an occupied enemy battlefield if my Might is greater than the total Might of enemy units there.](http://www.desertcitygamestcg.ca/cdn/shop/files/Maduli_the_Gatekeeper_UNL-144.png?v=1777522364&width=600)